[gd_scene load_steps=5 format=2] [ext_resource path="res://chess.png" type="Texture" id=1] [ext_resource path="res://Sprite.gd" type="Script" id=2] [sub_resource type="AtlasTexture" id=1] resource_local_to_scene = true flags = 4 atlas = ExtResource( 1 ) region = Rect2( 0, 0, 128, 128 ) [sub_resource type="RectangleShape2D" id=2] [node name="Piece" type="Sprite"] texture = SubResource( 1 ) script = ExtResource( 2 ) [node name="Area2D" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] scale = Vector2( 4, 4 ) shape = SubResource( 2 ) [connection signal="input_event" from="Area2D" to="." method="_on_Area2D_input_event"]