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authorjake <jake@jakes-mail.top>2023-02-19 10:59:00 -0500
committerjake <jake@jakes-mail.top>2023-02-19 10:59:00 -0500
commitf381c515667530bd5e5e75d8e2df97bbb4a63a29 (patch)
tree58d2db4befb57608c242861e1563a2c5276f89ce
parent27314b008dd0ea809a9cdd18d69617486b838396 (diff)
(rebase this), pawn no longer prints "must attack"
-rw-r--r--Main.gd1
1 files changed, 0 insertions, 1 deletions
diff --git a/Main.gd b/Main.gd
index 8d52d14..d123d3d 100644
--- a/Main.gd
+++ b/Main.gd
@@ -533,7 +533,6 @@ func make_tiles(coords, pattern, go_range, cant_attack, curr_team,
spawn_move_tile([x + a, y + b], dict.get("tile_is_en_passant"), dict.get("en_passant_pawn"), dict.get("castling_rook"))
made_tile.push_back([x + a, y + b])
elif dict.get("must_attack"): # pawn setting
- print("must attack...")
if check and check.get_team() != curr_team:
if create_tiles:
spawn_move_tile([x + a, y + b])