diff options
Diffstat (limited to 'Main.gd')
-rw-r--r-- | Main.gd | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -432,14 +432,14 @@ func make_tiles(coords, pattern, go_range, cant_attack, curr_team, if ! check and ! dict.get("must_attack"): spawn_move_tile([x + a, y + b], dict.get("tile_is_en_passant"), dict.get("en_passant_pawn"), dict.get("castling_rook")) made_tile = true - elif dict.must_attack: + elif dict.get("must_attack"): if ! check: pass elif check.get_team() != curr_team: spawn_move_tile([x + a, y + b]) made_tile = true elif ! cant_attack and check.get_team() != curr_team: - spawn_move_tile([x + a, y + b], dict.tile_is_en_passant, dict.en_passant_pawn) + spawn_move_tile([x + a, y + b], dict.get("tile_is_en_passant"), dict.get("en_passant_pawn")) made_tile = true break # rules of chess say pieces cant go past another else: |