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Author
2023-02-24
add ai movement based on 'points' gained/lost
HEAD
master
jake
2023-02-21
make sure AI knows that only pawns can kill en passant pawns
jake
2023-02-21
add weighted movement for ai, so it'll intentionally capture things
jake
2023-02-21
added purely random ai (doesn't care if it gets checked or not) and made some...
jake
2023-02-21
correctly calculate checkmate.
jake
2023-02-19
added checkmating. also touched every function to support this, and added a ...
jake
2023-02-19
en_passent -> en_passant
jake
2023-02-19
(rebase this), pawn no longer prints "must attack"
jake
2023-02-19
pawn's correctly update control board
jake
2023-02-19
pawn promotion (to queen)
jake
2023-02-19
complete castling rules, note if a king is checked, added 'control' boards fo...
jake
2023-02-18
appese debugger warnings and remove/change unneeded/unused code
jake
2023-02-18
(rebase this) en passant fix
jake
2023-02-18
en passant bug fix; don't check out of bounds
jake
2023-02-18
Add en passant and castling
jake
2023-02-17
Initial Commit
jake
2023-02-17
Initial commit
jake